We'll be shining the artist spotlight on the Ara 'Kermaco' Kermanikian for the months of February and March, which will be exhibited until March 26th, 2016. This will be a solo exhibition of his art works from the digital form, into the physical in our gallery space.
Ara Kermanikian is a concept designer focusing on futuristic character, vehicle, and set design. He’s a 3D modeling and animation educator at the OTIS College of Art and Design in Los Angeles California, and has taught Polysculpting online for CG Society. Polysculpting, is Ara’s strategic approach to creating 3D models for film, games, television, ads, VR worlds, and 3D prints using a hybrid of polygonal modeling and digital sculpting.
Ara has numerous tutorials on YouTube and Vimeo and has written master classes for 3D Artist magazine and various online publications. Ara’s work has been showcased in several books including Nuthin’ but Mech 2 and 3, and editions of Mastering Maya and Introducing ZBrush. Recently Ara won 3rd place in the live ZBrush Sculpt off at the 2015 ZBrush Summit. After an 18 year career at Microsoft in various technology roles, Ara currently works on projects for film, television, VR, 3D printing and games and is working on his second book, Polysculpting.